![]() ![]() % Cover with buttons c = 1 for xpos = 1:9 for ypos = 1:9 % These are drawn on the figure, not any panel u(c)=uicontrol('Style', 'pushbutton', 'Units', 'normalized') set(u(c), 'Position', ) c = c + 1 end We now have a visually-complete game. We will change that after we have a visually complete GUI – then we can make it fully functional. % Control to hold text (to display after button is pushed) tbh = uicontrol('Units', 'normalized', 'Style', 'text') set(tbh, 'String', '8', 'FontSize', 16) set(tbh, 'Position', ) Now that we have one box, let’s make the code repeat it.Ĭ = 1 for xpos = 1:9 for ypos = 1:9 % Control to hold text (to display after button is pushed) tb(c) = uicontrol('Style', 'text', 'Units', 'normalized') set(tb(c), 'String', '8', 'FontSize', 16) set(tb(c), 'Position', ) c = c+1 end % of for ypos end % of for xpos (We assume a 9x9 grid – this can become a feature selected by the user) These all show the number ‘8’. The button % will disappear when clicked. ![]() If you have multiple frames in your interface, functions permit separation of code by allowing a main program to instantiate the frames independently.ģ Create a basic figure function MineSweeper_GUI() fh = figure('Position', ) % Adjust appearance set(fh, 'Resize', 'off') set(fh, 'MenuBar', 'none') set(fh, 'NumberTitle', 'off') set(fh, 'Name', 'MATLAB MineSweeper') end % of MineSweeper_GUI() These are common attributes, although not every GUI will necessarily set them.Ĥ Provide the controls % Text will be provided and covered up by a button. MATLAB Minesweeper Development of a MATLAB GUIįunction MineSweeper_GUI() end % of MineSweeper() While not strictly required, a function that creates the GUI provides flexibility for your program.
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